new Texture()
Members
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dataType
-
The texture's data type
- See:
-
filter
-
A
TextureFilter
object defining how the texture should be filtered during sampling. -
format
-
The texture's format
- See:
-
maxAnisotropy
-
The maximum anisotropy used when sampling. Limited to
capabilities#DEFAULT_TEXTURE_MAX_ANISOTROPY
Methods
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generateMipmap()
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Generates a mip map chain.
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isReady()
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Defines whether data has been uploaded to the texture or not.