new Bloom(radius, strength [, downScale] [, anisotropy])
Parameters:
Name | Type | Argument | Description |
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radius |
The radius of the bloom effect. |
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strength |
The strength of the bloom effect. |
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downScale |
<optional> |
How many times smaller the bloom should be calculated relative to the render target. |
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anisotropy |
<optional> |
Defines the ratio between the horizontal and vertical bloom. For the JJ Abrams people among us. |
Properties:
Name | Type | Description |
---|---|---|
strength |
number | The strength of the bloom effect. |
thresholdLuminance |
number | The threshold luminance for pixels that are allowed to bleed. |
Extends
Members
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acceptVisitor
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If provided, this method will be called by the scene partition traverser, allowing collection by the renderer.
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bounds
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If a Component has a scene presence, it can have bounds
- Inherited From:
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enabled
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Defines whether or not this component should be enabled.
- Inherited From:
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onUpdate
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If provided, this method will be called every frame, allowing updating the entity.
- Inherited From:
Methods
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_swapHDRFrontAndBack()
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Child classes need to call this when rendering to and from full-resolution textures. This will effectively swap hdrSource and hdrTarget to allow ping-ponging.
- Inherited From:
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bindListener()
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Listens to the entity's messenger for a given message type.
- Inherited From:
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broadcast()
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Broadcasts a message dispatched by the owning Entity's onMessage Signal.
- Inherited From:
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clone()
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Creates a duplicate of this Component.
- Inherited From:
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hasListeners()
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Tests whether the given signal is being listened to.
- Inherited From:
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invalidateBounds()
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Marks the bounds as invalid, causing them to be recalculated when next queried.
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isSupported()
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Indicates whether this Effect is supported considering the current capabilities. Subclasses should overwrite this if support depends on extensions.
- Inherited From:
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unbindListener()
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Listens to the entity's messenger for a given message type.
- Inherited From: