new SkeletonXFadeNode()
SkeletonXFadeNode is a SkeletonBlendNode for simple cross-fading between child animation clips.
Extends
Methods
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addClip()
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This adds a clip that can be triggered by name in fadeTo.
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fadeTo(clipName, time [, sync] [, looping])
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Parameters:
Name Type Argument Description clipNameA string with the name of a clip, as added to
addClip.timeThe time the fade takes in milliseconds.
sync<optional>
An optional flag to make clips sync to eachother. All clips with sync = true will be synced, others will run independently. This only works if node is a (name of a) clip.
looping<optional>
An optional flag to override the clip's looping behavior.
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getClip()
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Retrieve the clip by name.