new Input()
Properties:
Name | Type | Description |
---|---|---|
onAction |
Signal | A |
Methods
-
disable()
-
Disables an input plugin.
{@see Gamepad} {@see Keyboard} {@see Mouse} {@see MouseLock} {@see Touch}
-
enable()
-
Enables an input plugin.
{@see Gamepad} {@see Keyboard} {@see Mouse} {@see MouseLock} {@see Touch}
-
getValue()
-
Gets the value currently associated with an action.