Class: AmbientLight

AmbientLight

AmbientLight can be added to the scene to provide a minimum (single-color) amount of light in the scene.


new AmbientLight()

Author:
  • derschmale <http://www.derschmale.com>

Extends

Methods


_bindSkeleton()

Inherited From:

addComponent()

Adds a single Component object to the Entity.

Inherited From:

addComponents(components)

Adds multiple Component objects to the Entity.

Parameters:
Name Type Description
components Array

An array of components to add.

Inherited From:

clone()

Inherited From:
Overrides:

destroy()

Inherited From:

getComponentByName()

Returns the Component with a given name.

Inherited From:

invalidateBounds()

Marks the bounds as invalid, causing them to be recalculated when next queried.

Inherited From:

luminance()

Calculates the luminance of the light (color * intensity).

Inherited From:

removeComponent()

Removes a single Component from the Entity.

Inherited From:

removeComponents(components)

Removes multiple Component objects from the Entity.

Parameters:
Name Type Description
components Array

A list of components to remove.

Inherited From: