Class: MorphTarget

MorphTarget

MorphTarget defines the displacements per vertex that can be used to displace a Mesh. This can be used to animate vertices between different poses. Several MorphTargets can be used in a MorphPose or through a component such as MorphAnimation A MorphTarget describes the offsets for a whole Model, so several sets might be present (one for each Mesh).


new MorphTarget()

Author:
  • derschmale <http://www.derschmale.com>
See:

Members


hasNormals

Indicates whether or not vertex normals are provided in the morph target initialisation.

Methods


setNormalData()

Initializes the current MorphTarget's normal data


setPositionData()

Initializes the current MorphTarget's position data