new PhysicsSystem()
Properties:
Name | Type | Description |
---|---|---|
fixedTimeStep |
If 0, it uses the frame delta times which is not recommended for stability reasons. |
PhysicsSystem is an EntitySystem
allowing physics simulations (based on cannonjs).
Name | Type | Description |
---|---|---|
fixedTimeStep |
If 0, it uses the frame delta times which is not recommended for stability reasons. |