new PhysicsSystem()
Properties:
| Name | Type | Description |
|---|---|---|
fixedTimeStep |
If 0, it uses the frame delta times which is not recommended for stability reasons. |
PhysicsSystem is an EntitySystem allowing physics simulations (based on cannonjs).
| Name | Type | Description |
|---|---|---|
fixedTimeStep |
If 0, it uses the frame delta times which is not recommended for stability reasons. |